OPM’s well established client’s 3D Character Artists form a small multi-national and goal-driven group who are by nature creative problem-solvers.
The team has a thirst to create groundbreaking real-time characters where technical and artistic excellence is perceived as the highest honors.
The team supervises and collaborates with a host of external partners, enabling the production of a large variety of content while retaining a tight-knit culture.
What you will do
As a 3D Character Artist, your main tasks and responsibilities are :
Design and execute processes, conventions and techniques to maintain and improve their excellence as it relates to 3D character production for their studio;
Supervise, train and inspire a host of external partners;
Review externally produced content on a daily basis and propose novel approaches to maintain and improving the overall quality of our characters;
Produce a certain amount of character content;
Have the opportunity to take a broader ownership over a part of the character creation pipeline, depending on your level of expertise.
Who you are
They would love to hear from you when you :
Are a Character Artist by trade and enjoy working in a multi-national team that loves working together on common goals driven by individuals strengths;
Focus on artistic quality and technological excellence for both yourself as well as others;
Have experience in game design principles and you have a clear vision on how character art decisions can affect both playability as well as design production;
Are strong in your communication and coaching skills and have the capability to address art design, art direction and artistic elements with your peers and external artists;
Enjoy solving 3D character production issues and / or insufficiencies